Some systems contain wormholes. Wormholes are not considered anomalies. They create adjacency between two systems that matching wormholes.
Type of Wormholes[]
Alpha and Beta Wormholes[]
There are two basic types of wormholes: alpha and beta. Systems that contain identical wormholes are adjacent (e.g. alpha-alpha).
Delta Wormhole[]
- This wormhole is present on the Creuss Gate system tile and the Ghosts of Creuss home system tile
- It follows all normal wormhole rules
Gamma Wormhole
[]
Gamma Wormhole token
- The Prophecy of Kings expansion introduced an additional wormhole type - the Gamma Wormhole.
- The Wormhole Nexus initially contains only a gamma wormhole but when flipped contains an Alpha, Beta and Gamma wormhole.
- Gamma wormholes may be acquired by resolving certain cards in the exploration and frontier decks
- as well as one card in the Agenda deck.
Epsilon Wormhole
[]
- This wormhole is present on the Rebellion Gate system tile and the Crimson Rebellion home system tile
- It follows all normal wormhole rules. However, other players' units that move or are placed into the Rebellion home system are destroyed.
Other Components Affecting Wormholes[]
Ion Storms
[]
Ion storm Token
The Prophecy of Kings expansion also introduced the Ion Storm wormhole, a token which comes into play in a Frontier system when the "Ion Storm" card is revealed. The token has the "alpha" symbol on one side and the "beta" symbol on the other.
At the end of a "Move Ships" or "Retreat" sub-step of a tactical action during which 1 or more of a player's ships use the ion storm wormhole, flip the ion storm token to its opposing side.
The Wormhole Nexus
[]
The Wormhole Nexus is a special system introduced in the Prophecy of Kings expansion that is placed outside the main board setup (similar to the Creuss home system) and may only be accessed via a Gamma (γ) Wormhole. (Note: It is still counted as being on the Game Board for the Purpose of Cards and Abilities).
At Game Setup, it is placed on its INACTIVE SIDE and contains the Legendary Planet Malice (see above), along with a Gamma Wormhole. The first time a player moves or places a unit into the wormhole nexus or gains control of its planet (Malice), the player flips it to its ACTIVE SIDE, which contains an Alpha, Beta and Gamma Wormhole (Thus it is now adjacent to any system with an alpha, beta or gamma wormhole).
The wormhole nexus is on the edge of the game board for the purpose of scoring objectives.
Adjacency[]
Players can be neighbors and perform transactions through wormholes.
PDS units that have been upgraded by the “PDS II—Deep Space Cannon” unit upgrade technology can use their “Space Cannon” abilities through wormholes.




