Ships[]
Ships represent spacefaring units. Players use these units to engage one another in space combat and expand their empires to new systems.
Carrier[]
Cost | Combat | Move | Capacity | Relevant Technology | Image |
---|---|---|---|---|---|
3 | 9 | 1^ | 6 | XRD Transporters: +1 Movement |
Cruiser[]
Cost | Combat | Move | Capacity | Abilities | Relevant Technology | Image |
---|---|---|---|---|---|---|
2 | 7 | 2 | - | During the Production step of an activation of a system containing one or more friendly Cruisers, you may build and lay 1 Space Mine in that system | Hylar V Assault Laser: +1 Combat
Type IV Drive: +1 Movement Stasis Capsules: Gain ability to transport 1 Ground Force |
Destroyer[]
Cost | Combat | Move | Capacity | Abilities | Relevant Technology | Image |
---|---|---|---|---|---|---|
1 | 9^ | 2 | - | Anti-Fighter Barrage (AFB) 9 (x2) | Hylar V Assault Laser: +1 Combat and AFB rolls
Automated Defense Turrets: +2 AFB with one extra die |
Dreadnought[]
Cost | Combat | Move | Capacity | Abilities | Relevant Technology | Image |
---|---|---|---|---|---|---|
5 | 5^ | 1^ | - | Sustain Damage
|
- Stasis Capsules: Gain ability to transport 1 Ground Force
- Type IV Drive: +1 Movement - Assault Cannon: Before space combat, roll combat die for each Dreadnought - Graviton Negator: Can bombard through PDS - Nano Technology: Cannot be targeted by Action Cards |
Fighter[]
Cost | Combat | Move | Capacity | Relevant Technology | Image |
---|---|---|---|---|---|
1/2 | 9 | - | - | Cybernetics: +1 Combat
Advanced Fighters: +1 Combat, May move without being carried (2 Movement) Graviton Negator: May participate in invasion combat |
War Sun[]
Cost | Combat | Move | Capacity | Abilities | Relevant Technology | Image |
---|---|---|---|---|---|---|
12 | 3 (x3) | 2 | 6 | Sustain Damage
- Same value as Combat rolls - May bombard through PDS |
- Nano Technology: Cannot be targeted by Action Cards |
Flagship[]
In the Shards of the Throne Expansion, each faction gained a unique flagship
Ground Units[]
Players use these Ground Units to invade planets or defend their own territories
PDS
- PDS are able to be carried and transported just like Ground Forces, Mechs and Shock Troops
- If a PDS lands on a non-friendly planet without any accompanying Ground Forces, Shock Troops or Mechs, it is destroyed
- PDS can exist in isolation on friendly planets
Cost | Abilities | Relevant Technology | Image |
---|---|---|---|
2 | Space Cannon 6
Planetary Shield |
Deep Space Cannon: Range includes adjacent systems
Magen Defense Grid: +1 on all rolls Graviton Laser System: One re-roll per miss |
Other Units[]
Space Dock
Cost | Capacity | Abilities | Relevant Technology | Image |
---|---|---|---|---|
4 | 3 Fighters | Production (X+2)
|
Enviro Compensator: +1 Production
Sarween Tools: +1 Resource for Production |
Introduced in the Shattered Empire Expansion
Introduced in the Shards of the Throne Expansion
Related Components[]
Units | ||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||||||||||||||
|