Category: Rules
A transaction is a way for players to exchange certain game components, either for mutual gain, bribery, extortion, or any type of deal.
A deal is an agreement between two players that may or may not include a transaction for physical components. Deals are either Binding or Non-binding.
Transactions[]
During the active player’s turn, they may resolve up to one transaction with each of their neighbors. A player can resolve a transaction at any time during their turn, even during a combat. The players agree on the terms of the transaction before exchanging any components. After the components are traded, the transaction cannot be undone.
To resolve a transaction, a player gives any number of commodities, trade goods, Relic Fragments and/or up to one promissory note to a neighbor in exchange for any number of trade goods, commodities, relic fragments and/or up to one promissory note.
- Players cannot exchange other types of cards or tokens, unless an ability specifies they may.
- For example, The Emirates of Hacan faction ability allows them to exchange action cards with other players as part of a transaction.
- A transaction does not have to be even. A player may exchange components of unequal value or give components without receiving something in return.
- Players cannot resolve transactions with a player who is not their neighbor.
Agenda Phase[]
While resolving each agenda during the agenda phase, a player may perform one transaction with each other player. Players do not need to be neighbors to perform these transactions.
Deals[]
Players can make deals with each other at any time, even if they are not neighbors. However, deals that include a transaction must follow the rules for transactions, including that the players be neighbors.
Deals are binding or non-binding according to the conditions of the deal
Binding Deals[]
If the terms of a deal can be resolved immediately, it is a binding deal.
- When a deal is binding, a player must adhere to the terms of the agreement and whatever transactions, if any, were agreed upon.
- The results of playing an action card, including the act of successfully resolving a card, are not instantaneous and cannot be guaranteed, and thus, cannot be part of a binding deal.
Non-Binding Deals[]
If the terms of a deal cannot be resolved immediately, it is a non-binding deal. When a deal is non-binding, a player does not have to adhere to any part of the agreement.
FAQ[]
Q: Can a card (such as a promissory note) with a specified timing of a certain window that is acquired from a transaction during that window be played immediately?
A: Yes. For example, a promissory note with “At the start of your turn:” timing may be immediately played if the transaction occurred within the “start of turn” timing window
Q: Does the Hacan player have to initiate negotiations in order to transact with a player who is not his neighbor?
A: As long as the active player is involved in the transaction, either player may suggest the opening of negotiations, on either player’s turn.
| Official Rules | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||
| |||||||||||
| |||||||||||