Faction Abilities[]
- TERRAGENESIS: After you explore a planet that does not have a sleeper token, you may place or move 1 sleeper token onto that planet.
- AWAKEN: After you activate a system that contains 1 or more of your sleeper tokens, you may replace each of those tokens with 1 PDS from your reinforcements.
- COALESCENCE: If your flagship or your AWAKEN faction ability places your units into the same space area or onto the same planet as another player's units, your units must participate in combat during "Space Combat" or "Ground Combat" steps.
Faction Promissory Note[]
Terraform
ACTION: Attach this card to a non-home planet you control other than Mecatol Rex.
Its resource and influence values are each increased by 1 and it is treated as having all 3 planet traits (Cultural, Hazardous, and Industrial).
Faction Specific Units[]
Name | Cost | Combat | Move | Capacity | Abilities | Prerequisites |
---|---|---|---|---|---|---|
Saturn Engine I | 2 | 7 | 2 | 1 | - | None |
Saturn Engine II | 2 | 6 | 3 | 2 | Sustain Damage |
Name | Combat | Abilities |
Prerequisites |
---|---|---|---|
Hel‑Titan I | 7 | Planetary Shield
This unit is treated as both a structure and a ground force. It cannot be transported. |
None |
Hel‑Titan II | 6 | Planetary Shield
This unit is treated as both a structure and a ground force. It cannot be transported. You may use this unit's SPACE CANNON against ships that are adjacent to this unit's system. |
Flagship[]
Name | Cost | Combat | Move | Capacity | Abilities |
---|---|---|---|---|---|
Ouranos | 8 | 7 (x2) | 1 | 3 |
DEPLOY: After you activate a system that contains 1 or more of your PDS, you may replace 1 of those PDS with this unit. |
Mech[]
Hecatoncheires | |
---|---|
DEPLOY: When you would place a PDS on a planet, you may place 1 mech and 1 infantry on that planet instead. | |
2 | 6 |
Cost | Combat |
Leaders[]
Portrait | Name | Unlock Criteria | Ability | |
---|---|---|---|---|
Agent | Tellurian | At Game Start | When a hit is produced against a unit:
You may exhaust this card to cancel that hit. | |
Commander | Tungstantus | Have 5 structures on the game board | When 1 or more of your units use PRODUCTION:
You may gain 1 trade good. | |
Hero | Ul The Progenitor | Have 3 Scored Objectives | GEOFORM ACTION: Ready Elysium and attach this card to it. Its resource and influence values are each increased by 3, and it gains the SPACE CANNON 5 (x3) ability as if it were a unit. |
Gallery[]
FAQ[]
Q: Hel Titans cannot be transported but can they be moved by use of the technology Transit Diodes?
A: Since Transit Diodes uses the terms "remove" and "place" it may be used to move Hel Titans.
Q: Can Hel Titans be destroyed by Bombardment?
A: Since Hel Titans are treated as ground forces, they may be bombarded; provided the player bombarding has a unit or ability that is capable of bypassing their Planetary Shield ability.
Q: If you awaken a sleeper token or deploy your flagship and then your turn ends (Mahact mech, Nullification field, Minister of Peace), do you resolve combat?
A: Coalescence forces combat steps to occur. No other steps of the tactical action occur, and abilities can only be used within combat.
Q: If Titans of Ul have their commander, Tungstantus, unlocked and have 2 TGs and go to production to gain a third and build a carrier, is that TG able to be pillaged?
A: The gain and spend are simultaneous, so cannot be pillaged.
Q: Does the Titans of Ul promissory note “Terraform” count for the purposes of objectives like “Strengthen Bonds” or “Betray a Friend”?
A: Yes, when Terraform is attached to a planet it counts as being in that planet owner’s play area.
Q: Does 63.3 (2 PDS on a planet max) mean that Titans couldn't commit Hel-Titans using the Sardakk commander, or place a PDS via Sleeper token onto a planet where another player already has 2 PDS? Related, if a planet has 2 PDS on it already can you DEPLOY the Titan’s mech there, given that the mech is "when you would place a PDS"?
A: 63.3 does not prevent Titans from deploying a PDS. You cannot place a structure on a planet with the maximum number of your structures, which prevents using the DEPLOY ability on a planet with 2 PDS, or placing more PDS than would be allowed using Transit Diodes. You also cannot DEPLOY a mech if you have no PDS in reinforcements, but could remove a PDS from the board and then DEPLOY your mech.
Q: If the Titans Agent is used to cancel the only hit “when” it is generated against a player that has Valkyrie Particle Weave as a technology, does VPW trigger?
A: The Titan’s Agent will receive an errata to have the same timing as Shields Holding or Sustain Damage. “Before you assign a hit”. The hit is still produced, VPW triggers, then the hit is canceled.
Q: Can the Titans Hel-Titan move via abilities like the action card Ghost Squad or via the Sardakk N’orr Alliance?
A: No, structures cannot move.
Q: Does the Geoform ability of Ul the progenitor count as an attachment for the purpose of the objective "Reclaim ancient monuments"?
A: Yes.
Trivia[]
- All Titans of Ul specific units are named after mythological deities.
- Hel, a legendary being in Norse mythology who resides over Hel and receives the dead.
- Saturn, an ancient Roman god of generation, dissolution, wealth, agriculture, periodic renewal and liberation.
- Ouranos (Uranus), one of the primordial deities of Greek mythology who gave birth to the Titans.
- Hecatoncheires, 3 giants with a hundred arms that were the offspring of Ouranos and helped Zeus and the Olympians overthrow the Titans.
- Hel Titans are the only PDS units that cannot be assimilated by the L1Z1X, as they need to be destroyed for the L1Z1X player to take control of the planet.
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