Category: Rules
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During the status phase, players perform various upkeep tasks, including repairing units and scoring objectives. Players perform the following steps in order:
Steps[]
(1) Score Objectives[]
Following initiative order, each player may score up to one public objective and one secret objective that can be fulfilled during the status phase. To score an objective, a player must fulfill the requirements on the card; if that player does, they gain a number of victory points indicated on the card.
(2) Reveal Public Objective[]
The speaker flips the next unrevealed public objective card face-up. The first stage II objective is not revealed until all stage I objectives have been revealed. The game ends if there are no unrevealed public objectives at the start of this step.
(3) Draw Action Cards[]
In initiative order, each player draws one card from the top of the action card deck.
(4) Remove Command Tokens[]
Each player removes all of their command tokens from the game board and returns them to their reinforcements.
(5) Gain and Redistribute Command Tokens[]
Each player gains two command tokens. A player takes each gained token from their reinforcements. Then, each player can redistribute each command token on their command sheet, including the two they just gained, among their strategy, tactic, and fleet pools.
- Players should remember to check the number of their ships in each system after reducing the size of their fleet pools
- This step can usually be resolved simultaneously, but if there is a timing conflict, it is resolved in initiative order.
(6) Ready Cards[]
Each player readies all of their exhausted cards, including strategy cards.
(7) Repair Units[]
Each player repairs all of their damaged units by turning those units upright.
(8) Return Strategy Cards[]
Each player returns their strategy card to the common play area. Then, if a player has removed the custodians token from Mecatol Rex, the game round continues to the agenda phase. Otherwise, a new game round begins with the strategy phase.
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