Discordant Stars[]
This section of the wiki covers a Discordant Stars Faction. Discordant Stars is a fan-made unofficial expansion for Twilight Imperium 4 created to be compliant with Asmodee policy. THIS SHOULD NOT BE MISTAKEN FOR OFFICIAL CONTENT.
Faction Abilities[]
- CUNNING: After you perform a tactical action in a system, you may attach 1 “Trap” card from your reinforcements to a planet in that system that contains 1 or more of your infantry units.
- SUBTERFUGE: Trap attachments are attached face-down and remain hidden until revealed; you may look at Trap attachments at any time. You do not count trap attachments toward fulfilling objectives.
Faction Promissory Note[]
Trusted Counselor
At the start of a space combat you are participating in:
You may place up to 2 fighters from your reinforcements into the space area of the active system.
Then, return this card to the Li-Zho player.
Faction Technologies[]
After you activate a non-home system, you may exhaust this card to choose 1 ship you control; you may treat that ship as adjacent to the active system until the end of this tactical action.
Faction Specific Units[]
| Name | Cost | Combat | Move | Capacity | Abilities | Prerequisites |
|---|---|---|---|---|---|---|
| Heavy Bomber I
(Fighter) |
1 (x2) | 9 | - | - | Bombardment 9 | None |
| Heavy Bomber II
(Fighter) |
1 (x2) | 8 | 2 | - | Bombardment 8
This unit may move without being transported. Fighters in excess of your ships' capacity count against your fleet pool. |
Additional Components[]
| Name | Count | Card Text |
|---|---|---|
| Trap - Interference Grid | 1 | While this card is attached, you may reveal this card at the start of a space combat in this system.
Choose 1 player, apply -1 to each of that player’s combat rolls during this space combat. At the end of this tactical action, return this card to your reinforcements. |
| Trap - Minefields | 1 | While this card is attached, you may reveal this card after a player commits 1 or more infantry to this planet.
Destroy up to 2 of that player’s infantry on this planet. At the end of this tactical action, return this card to your reinforcements. |
| Trap - Account Siphon | 1 | While this card is attached, you may reveal this card after a player gains control of this planet.
Take up to 2 trade goods or 3 commodities from that player. At the end of this tactical action, return this card to your reinforcements. |
| Trap - Gravitic Inhibitor | 1 | While this card is attached, you may reveal this card after a player activates this system.
Until the end of this tactical action, that player cannot move more ships than 1 fewer than their fleet supply limit into this system. At the end of this tactical action, return this card to your reinforcements. |
| Trap - Feint | 1 | While this card is attached, you may reveal this card at any time.
Then, return this card to your reinforcements. |
| Trap - Saboteurs* | 1 | While this card is attached, you may reveal this card at any time.
Choose 1 non-carrier unit in this system. If it is not damaged, and has the SUSTAIN DAMAGE ability, that unit becomes damaged; otherwise, destroy that unit. Then, return this card to your reinforcements. NOTE: Trap - Saboteurs is an optional component, for groups which prefer to have stronger Traps. |
Flagship[]
| Name | Cost | Combat | Move | Capacity | Abilities |
|---|---|---|---|---|---|
| Silence of Stars | 8 | 5 (x2) | 1 | 3 | Sustain Damage
This unit can only be destroyed by an uncanceled hit being assigned to it. |
Mech[]
| Oro-Zhin Elite | |
|---|---|
| At the start of your turn, you may remove 1 trap attachment from the game board and attach it to this planet, or swap any trap attachment with 1 on this planet. | |
| 2 | 6 |
| Cost | Combat |
Leaders[]
| Portrait | Name | Unlock Criteria | Ability | |
|---|---|---|---|---|
| Agent | |
Vasra Ivo - Intelligence Officer | At Game Start | At the end of a player’s turn:
You may exhaust this card to allow that player to place 2 fighters from their reinforcements in the space area of a system that contains 1 or more of their ships. |
| Commander | |
Dhume Tathu - Ruthless Strategist | Have 4 trap attachments on the game board | During a round of combat in which no more than 1 of your non-fighter ships or 1 of your infantry is participating, you may choose 1 of your units in that combat, that unit rolls 1 additional combat die. |
| Hero | |
Khaz-Rin Li-Zho - Empress | Have 3 Scored Objectives | STAR'S RAZOR - CLOSING MOVES
Then, purge this card. |
Gallery[]
FAQ[]
Q: When another player captures a planet or otherwise interacts with a Trap attachment by manipulating the planet card it is attached to, is that trap revealed to that player?
A: Traps will not be revealed or otherwise shown to other players by game effects outside of each Trap's listed timing.
Q: If the Li-Zho player reveals a Gravitic Inhibitor trap, which of the other players' ships are subject to its movement restrictions?
A: Units that are transported are not "moved," and are not subjected to the movement restriction. Any ships that would independently move are subject to the trap's restriction.
Q: Reinforcements are common knowledge, so if the Li-Zho player only has one trap on the board can other players check the Li-Zho reinforcements to confirm what that trap is?
A: No.
Q: Wait, I just read "You do not count trap attachments toward fulfilling objectives" in the Subterfuge faction ability. Does that mean other players can count them toward fulfilling objectives?
A: Yes.
Trivia[]
- WIP
| Factions and Races | |||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() | |||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||













