Flagship plastic
Unit Type: Ships - Previous: Fighter | Next: War Sun
Each player has one flagship in their Reinforcements.
Although each flagship is represented by the same plastic model, they all have unique stats and abilities.
Each costs 8 resources to produce, has the Sustain Damage ability and usually hits twice during combat with the majority also having one or more faction-specific abilities.
Base Game[]
The Arborec[]
| Duha Menaimon | |||
|---|---|---|---|
| After you activate this system, you may produce up to 5 units in this system.
Sustain Damage | |||
| 8 | 7 (x2) | 1 | 5 |
| Cost | Combat | Move | Capacity |
The Barony of Letnev[]
| Arc Secundus | |||
|---|---|---|---|
| Other players' units in this system lose PLANETARY SHIELD
At the start of each space combat round, repair this ship Bombardment 5 (x3) Sustain Damage | |||
| 8 | 5 (x2) | 1 | 3 |
| Cost | Combat | Move | Capacity |
The Clan of Saar[]
| Son of Ragh | |||
|---|---|---|---|
| Anti-Fighter Barrage 6 (x4)
Sustain Damage | |||
| 8 | 5 (x2) | 1 | 3 |
| Cost | Combat | Move | Capacity |
The Embers of Muaat[]
| The Inferno | |||
|---|---|---|---|
| ACTION: Spend 1 token from your strategy pool to place 1 cruiser in this unit's system.
Sustain Damage | |||
| 8 | 5 (x2) | 1 | 3 |
| Cost | Combat | Move | Capacity |
The Emirates of Hacan[]
| Wrath of Kenara | |||
|---|---|---|---|
| After you roll a die during space combat in this system, you may spend 1 trade good to apply +1 to the result.
Sustain Damage | |||
| 8 | 7 (x2) | 1 | 3 |
| Cost | Combat | Move | Capacity |
The Federation of Sol[]
| Genesis | |||
|---|---|---|---|
| At the end of the status phase, place 1 infantry from your reinforcements in this system's space area.
Sustain Damage | |||
| 8 | 5 (x2) | 1 | 12 |
| Cost | Combat | Move | Capacity |
The Ghosts of Creuss[]
| Hil Colish | |||
|---|---|---|---|
| This ship's system contains a delta wormhole
During movement, this ship may move before or after your other ships Sustain Damage | |||
| 8 | 5 | 1 | 3 |
| Cost | Combat | Move | Capacity |
The L1Z1X Mindnet[]
| [0.0.1] | |||
|---|---|---|---|
| During a space combat, hits produced by this ship and by your dreadnoughts in this system must be assigned to non-fighter ships if able.
Sustain Damage | |||
| 8 | 5 (x2) | 1 | 5 |
| Cost | Combat | Move | Capacity |
The Mentak Coalition[]
| Fourth Moon | |||
|---|---|---|---|
| Other players' ships in this system cannot use SUSTAIN DAMAGE
Sustain Damage | |||
| 8 | 7 (x2) | 1 | 3 |
| Cost | Combat | Move | Capacity |
The Naalu Collective[]
| Matriarch | |||
|---|---|---|---|
| During an invasion in this system, you may commit fighters to planets as if they were ground forces. When combat ends, return those units to the space area.
Sustain Damage | |||
| 8 | 9 (x2) | 1 | 6 |
| Cost | Combat | Move | Capacity |
The Nekro Virus[]
| The Alastor | |||
|---|---|---|---|
| At the start of a space combat, choose any number of your ground forces in this system to participate in that combat as if they were ships.
Sustain Damage | |||
| 8 | 9 (x2) | 1 | 3 |
| Cost | Combat | Move | Capacity |
Sardakk N'orr[]
| C'Morran N'orr | |||
|---|---|---|---|
| Apply +1 to the result of each of your other ship's combat rolls in this system.
Sustain Damage | |||
| 8 | 6 (x2) | 1 | 3 |
| Cost | Combat | Move | Capacity |
The Universities of Jol-Nar[]
| J.N.S. Hylarim | |||
|---|---|---|---|
| When making a combat roll for this ship, each result of a 9 or 10, before applying modifiers, produces 2 additional hits.
Sustain Damage | |||
| 8 | 6 (x2) | 1 | 3 |
| Cost | Combat | Move | Capacity |
The Winnu[]
| Salai Sai Corian | |||
|---|---|---|---|
| When this unit makes a combat roll, it rolls a number of dice equal to the number of your opponent's non-fighter ships in this system.
Sustain Damage | |||
| 8 | 7 | 1 | 3 |
| Cost | Combat | Move | Capacity |
The Xxcha Kingdom[]
| Loncarra Ssodu | |||
|---|---|---|---|
| You may use this unit's SPACE CANNON against ships that are in adjacent systems.
Space Cannon 5 (x3) Sustain Damage | |||
| 8 | 7 (x2) | 1 | 3 |
| Cost | Combat | Move | Capacity |
The Yin Brotherhood[]
| Van Hauge | |||
|---|---|---|---|
| When this ship is destroyed, destroy all ships in this system.
Sustain Damage | |||
| 8 | 9 (x2) | 1 | 3 |
| Cost | Combat | Move | Capacity |
The Yssaril Tribes[]
| Y'sia Y'ssrila | |||
|---|---|---|---|
| This ship can move through systems that contain other player's ships.
Sustain Damage | |||
| 8 | 5 (x2) | 2 | 3 |
| Cost | Combat | Move | Capacity |
Prophecy of Kings[]
The Argent Flight[]
| Quetzecoatl | |||
|---|---|---|---|
| Other players cannot use SPACE CANNON against your ships in this system
Sustain Damage | |||
| 8 | 7 (x2) | 1 | 3 |
| Cost | Combat | Move | Capacity |
The Empyrean[]
| Dynamo | |||
|---|---|---|---|
| After any player's unit in this system or an adjacent system uses SUSTAIN DAMAGE, you may spend 2 influence to repair that unit.
Sustain Damage | |||
| 8 | 5 (x2) | 1 | 3 |
| Cost | Combat | Move | Capacity |
The Mahact Gene Sorcerers[]
| Arvicon Rex | |||
|---|---|---|---|
| During combat against an opponent whose command token is not in your fleet pool, apply +2 to the results of this unit's combat rolls
Sustain Damage | |||
| 8 | 5 (x2) | 1 | 3 |
| Cost | Combat | Move | Capacity |
The Naaz-Rokha Alliance[]
| Visz el Vir | |||
|---|---|---|---|
| Your mechs in this system roll 1 additional die during combat
Sustain Damage | |||
| 8 | 9 (x2) | 1 | 4 |
| Cost | Combat | Move | Capacity |
The Nomad[]
| Memoria | |||
|---|---|---|---|
| You may treat this unit as if it were adjacent to systems that contain one or more of your mechs
Sustain Damage Anti-Fighter Barrage 8 (x3) | |||
| 8 | 7 (x2)^ | 1^ | 3^ |
| Cost | Combat | Move | Capacity |
Can be upgraded to the Memoria II (Prerequisites shown below)
| Memoria II | ||||
|---|---|---|---|---|
| You may treat this unit as if it were adjacent to systems that contain one or more of your mechs
Sustain Damage Anti-Fighter Barrage 5 (x3) |
Req. | |||
| 8 | 5 (x2) | 2 | 6 | |
| Cost | Combat | Move | Capacity | |
The Titans of Ul[]
| Ouranos | |||
|---|---|---|---|
| DEPLOY: After you activate a system that contains 1 or more of your PDS, you may replace 1 of those PDS with this unit
Sustain Damage | |||
| 8 | 7 (x2) | 1 | 3 |
| Cost | Combat | Move | Capacity |
The Vuil'Raith Cabal[]
| The Terror Between | |||
|---|---|---|---|
| Capture all other non-structure units that are destroyed in this unit's system, including your own
Sustain Damage Bombardment 5 | |||
| 8 | 5 (x2) | 1 | 3 |
| Cost | Combat | Move | Capacity |
Codex III[]
The Council Keleres[]
| Artemiris | |||
|---|---|---|---|
| Other players must spend 2 influence to activate the system that contains this ship.
Sustain Damage | |||
| 8 | 7 (x2) | 1 | 6 |
| Cost | Combat | Move | Capacity |
Thunder's Edge[]
The Crimson Rebellion[]
| Quietus | |||
|---|---|---|---|
| Sustain Damage
While this unit is in a system that contains an active breach, other players units in systems with active breaches lose all their unit abilities | |||
| 8 | 5 (x2) | 1 | 3 |
| Cost | Combat | Move | Capacity |
The Deepwrought Scholarate[]
| D.W.S Luminous | |||
|---|---|---|---|
| Sustain Damage
This ship can move through systems that contain your units, even if other players units are present: if it would, apply +1 to its move value for each of those systems. | |||
| 8 | 7 (x2) | 1 | 6 |
| Cost | Combat | Move | Capacity |
The Firmament[]
| Heaven's Eye | |||
|---|---|---|---|
| Sustain Damage
If the Active System contains units that belong to a player who has a Control Token on one of your Plots, apply +1 to this ship's move value and repair it at the end of every Combat Round. | |||
| 8 | 5 (x2) | 1 | 3 |
| Cost | Combat | Move | Capacity |
The Obsidian[]
| Heaven's Hollow | |||
|---|---|---|---|
| Sustain Damage | |||
| 8 | 5 (x3) | 1 | 3 |
| Cost | Combat | Move | Capacity |
Last Bastion[]
| The Egeiro | |||
|---|---|---|---|
| Apply +1 to the results of each of this unit's combat rolls for each non-home system that contains a planet you control.
Sustain Damage Production 1 | |||
| 8 | 9 | 1 | 3 |
| Cost | Combat | Move | Capacity |
The Ral Nel Consortium[]
| Last Dispatch | |||
|---|---|---|---|
| Sustain Damage
When this unit retreats, you may destroy 1 ship in the active system that does not have SUSTAIN DAMAGE. | |||
| 8 | 8 (x2) | 2 | 4 |
| Cost | Combat | Move | Capacity |
Twilight's Fall Variant[]
Note: These flagships are only available during the Twilight's Fall variant mode, due to their faction's lack of starting abilities.
The Ruby Monarch[]
| The Scarlet Knife | |||
|---|---|---|---|
| Sustain Damage
DEPLOY: At the start of your turn, you may discard 1 of your ability or genomes to place this unit from your reinforcements into a system that contains your ships. | |||
| 8 | 5 (x2) | 2 | 3 |
| Cost | Combat | Move | Capacity |
Radiant Aur[]
| Airo Shir Rex | |||
|---|---|---|---|
| Sustain Damage
Anti-Fighter Barrage 5 (x3) At the end of the edict phase, if this unit is on the game board, draw and resolve 1 edict. | |||
| 8 | 7 (x2) | 1 | 6 |
| Cost | Combat | Move | Capacity |
Avarice Rex[]
| Scintillia | |||
|---|---|---|---|
| Sustain Damage
When you splice, gain 2 commodities or convert up to 2 of your commodities to trade goods. | |||
| 8 | 9 (x2) | 1 | 1 |
| Cost | Combat | Move | Capacity |
Il Sai Lakoe, Herald of Thorns[]
| Nightbloom | |||
|---|---|---|---|
| Sustain Damage
When this unit moves, you may resolve the PRODUCTION abilities of your units in the system it started in and each system it moved through. | |||
| 8 | 7 (x2) | 1 | 6 |
| Cost | Combat | Move | Capacity |
The Saint of Swords[]
| Tizona | |||
|---|---|---|---|
| Sustain Damage
Apply +1 to the MOVE value of this ship if it would transport 4 units. | |||
| 8 | 3 | 2 | 4 |
| Cost | Combat | Move | Capacity |
Il Na Viroset[]
| Enigma | |||
|---|---|---|---|
| Sustain Damage
This unit ignores the effects of all anomalies. Its MOVE value is reduce by 1 for each unit it would transport. | |||
| 7 | 7 | 7 | 7 |
| Cost | Combat | Move | Capacity |
El Nen Janovet[]
| The Face of Janovet | |||
|---|---|---|---|
| Sustain Damage
This unit gains the unit abilities and text abilities of your destroyer, cruiser, and dreadnought unit upgrade technologies. | |||
| 8 | 5 (x2) | 1 | 3 |
| Cost | Combat | Move | Capacity |
A Sickening Lurch[]
| The Scarlet Knife | |||
|---|---|---|---|
| Sustain Damage
This ship can transport any number of infantry and fighters, and they do not count against this ship's capacity. | |||
| 8 | 7 (x2) | 1 | 1 |
| Cost | Combat | Move | Capacity |
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