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Twilight Imperium Wiki
Twilight Imperium Wiki
Naalu0Token

Some factions have game components that other factions do not. This page will contain a list of those components.

This will not include components which all or most factions have a unique variation of, such as a home system.

Base Game[]

Creuss Tokens

Ghost of Creuss[]

Component Type Component Name Description
Tile Creuss Gate (tile 17) A tile placed in the hex where the Creuss home system would be. It contains a delta wormhole.
Token Alpha Wormhole token A token placed or moved by the Creuss faction technology and faction promissory note.

They cause an alpha worm hole to appear in whatever system their placed in.

Token Beta Wormhole token A token placed or moved by the Creuss faction technology and faction promissory note.

They cause an beta worm hole to appear in whatever system their placed in.

Token Gamma Wormhole token POK Icon A token placed or moved by the Creuss faction technology and faction promissory note.

They cause an gamma worm hole to appear in whatever system their placed in.

Naalu0Token

The Naalu Collective[]

Component Type Component Name Description
Token "0" token This token is placed overtop of the number on a players chosen strategy card and makes that player first in initiative order.

This causes them to go first in a round and to score first during the status phase.

NekroVFAs

The Nekro Virus[]

Component Type Component Name Description
Token "X" assimilator token Used to track which faction technology the Nekro Virus' Valefar Assimilator X technology is copying.
Token "Y" assimilator token Used to track which faction technology the Nekro Virus' Valefar Assimilator Y technology is copying.

Prophecy of Kings[]

The Empyrean[]

Component Type Component Name Description
Token Void tether token TE Icon A token placed by the Empyrean's breakthrough which can make two systems not adjacent to each other for the Empyrean's opponents.

The Titans of Ul[]

TitansHeroToken
SleeperToken

Component Type Component Name Description
Token Sleeper tokens Placed on planets using the Titan's of Ul's Terragenesis faction ability. Can be turned into a PDS at a later point using the Awaken faction ability.
Token Terraform token Used to mark a planet on the game board that has the Titan of Ul's faction promissory note attached to it.
Token Geoform Token Used to mark a planet on the game board that has the Titan of Ul's hero card attached to it.
DimensionalTearTokens

The Vuil'Raith Cabal[]

Component Type Component Name Description
Token Dimensional Tear token Placed under a Vuil'Raith Cabal's space dock to denote that its hex contains a gravity rift.

Codex III[]

CustodiaVigilia

The Council Keleres[]

Component Type Component Name Description
Planet Card Custodia Vigilia The card for a 2/3 legendary planet obtained through the the Council Keleres' I.I.H.Q Modernization faction tech. This card does not have an corresponding planet tile.
Planet Ability Card Custodia Vigilia A legendary planet ability card associated with the Custodia Vigilia planet card. It's text reads:

While you control Mecatol Rex, it gains SPACE CANNON 5 and Production 3.

Gain 2 command tokens when another player scores VP using Imperial.

"Pax Magnifica, bellum gloriosum."

Thunder's Edge[]

The Crimson Rebellion[]

Component Type Component Name Description
Token Active Breach token A token to mark an active breach for the Crimson Rebellion.
Token Inactive Breach token A token to mark an inactive breach for the Crimson Rebellion.
Tile Sorrow (tile 94) A tile placed in the hex where the Rebellion's home system would be. It contains an epsilon worm hole.

The Deepwrought Scholarate[]

Component Type Component Name Description Flavor Text
Ocean Card Deep Abyss A card equivalent to a planet card that has resource and influence values 1/1. The Abyssal zone features such dramatic pressure that even most Hylar need assistance to survive in the lightless depths.
Brine Pool Sites with unique oceanic chemistry are of obvious interest to Deepwrought researchers.
Coral Reaf Coral-analogues have evolved on many worlds, and their "reefs" are always areas of intense biodiversity.
Ice Shelf Drylanders frequently discount the scientific opportunities to be found beneath their own polar ice sheets.
Lost Fleet Although usually badly degraded by water and time, shipwrecks remain fascinating areas of exploration and study, whether those ships sailed seas or stars.

The Firmament / The Obsidian[]

Component Type Component Name Description
Plot Cards Enervate A card with the following text:

You can perform the secondary abilities of the puppeted players strategy cards without spending command tokens. For Leadership, you can perform the primary ability instead.

Syphon A card with the following text:

When the puppeted player gains commodities, you gain an equal number of trade goods.

Seethe A card with the following text:

When this card is revealed, destroy all units on a non-home planet controlled by the puppeted player. At the start of the status phase, destroy one of the puppeted players infantry in any system.

Asail A card with the following text:

Apply +1 to the results of each of your combat and unit ability roles against the puppeted player.

Extract A card with the following text:

When this card is revealed, gain one non-faction technology owned by the puppeted player. When the puppeted player gains a non-faction technology, you may spend 4 resources to gain that technology.

Last Bastion[]

Component Type Component Name Description
Planet Ability Card 4X4ID "Hyperion" VI A legendary planet ability card associated with the Oridian planet card. It's text reads:

You may exhaust this card when you pass to draw 1 action card and gain 1 command token.

Note: this ability is tied to the legendary planet Ordinian and not the Last Bastion faction. Should you lose control of Ordinian, you also lose this ability card.

Token Galvanize token Used to mark units that are under the affect of Last Bastion's Galvanize ability.