Type: Strategy Card
Initiative Order: 2
This card, colloquially known as "Diplo", may be played if a player feels threatened - preventing other players from attacking a system, or, to refresh exhausted planets so their resources and influence may be spent again that round.
The card was updated in the first Edition of the Twilight Imperium Codex
Primary Ability[]
- Original: Choose 1 system other than the Mecatol Rex system that contains a planet you control; each other player places a command token from their reinforcements in the chosen system. Then, ready each exhausted planet you control in that system.
- Updated: Choose 1 system other than the Mecatol Rex system that contains a planet you control; each other player places a command token from their reinforcements in the chosen system. Then, ready up to 2 exhausted planets you control.
Secondary Ability[]
- Original: Spend 1 token from your strategy pool to ready up to 2 exhausted planets
- Updated: Spend 1 token from your strategy pool to ready up to 2 exhausted planets you control.
Additional Rules[]
- If a player has no command tokens in their reinforcements, they place one of their choice from their command sheet
- If a player already has a command token in the chosen system, they do not place a command token there
Previous Card: Leadership | Next Card: Politics
Action Phase | ||||||||
---|---|---|---|---|---|---|---|---|
| ||||||||
| ||||||||
| ||||||||
Pass |