Type: Technology
See Also: Cybernetic Technologies | Propulsion Technologies | Warfare Technologies
Basic Technology[]
Neural Motivator[]
Starting Tech: Federation of Sol, L1Z1X Mindnet, Naalu Collective, Universities of Jol-Nar, Yssaril Tribes
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Neural Motivator | ||
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| Req. |
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Dacxive Animators[]
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Dacxive Animators | ||
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| Req. |
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Hyper Metabolism[]
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Hyper Metabolism | ||
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| Req. |
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X-89 Bacterial Weapon[]
| Req. |
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| Req. |
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| Req. |
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(Ω) indicates omega tech released in the first volume of the Twilight Imperium Codex found here.
(ΩΩ) indicates omega tech released in the fourth volume of the Twilight Imperium Codex found here.
Faction Technology[]
The Arborec[]
Bioplasmosis[]
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Bioplasmosis | ||
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| Req. |
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The Emirates of Hacan[]
Production Biomes[]
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Production Biomes | ||
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| Req. |
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The Naalu Collective[]
Neuroglaive[]
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Neuroglaive | ||
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| Req. |
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The Xxcha Kingdom[]
Instinct Training[]
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Instinct Training | ||
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| Req. |
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The Yin Brotherhood[]
Yin Spinner[]
| Req. |
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| Req. |
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(Ω) indicates omega tech released in the Twilight Imperium Codex, found here.
The Yssaril Tribes[]
Transparasteel Plating[]
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Transparasteel Plating | ||
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| Req. |
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Mageon Implants[]
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Mageon Implants | ||
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| Req. |
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Technology introduced in Prophecy of Kings[]
Psychoarchaeology[]
Starting Tech: The Naaz-Rokha Alliance
| Req. |
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Bio-Stims[]
Starting Tech: The Mahact Gene-Sorcerers
| Req. |
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See Exhaustible Technologies for a list of technologies that can be refreshed with the use of Bio-Stims
The Empyrean[]
Voidwatch[]
| Req. |
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The Mahact Gene-Sorcerers[]
Genetic Recombination[]
The Naaz-Rokha Alliance[]
Pre-Fab Arcologies[]
| Req. |
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Technology introduced in Thunder's Edge[]
The Deepwrought Scholarate[]
Radical Advancement[]
| Req. |
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Hydrothermal Mining[]
| Req. |
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The Firmament / The Obsidian[]
Neural Parasite[]
| Req. |
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| Req. |
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FAQ[]
Q: Does the “Neural Motivator” technology give an additional action card for both the standard status phase draw as well as the “Minister of Policy” agenda? What about the Yssaril’s “Scheming” faction ability?
A: No. “Neural Motivator” gives only one action card in addition to the standard status phase draw. It is not triggered additional times by other abilities. The Yssaril’s “Scheming” ability, however, is triggered each time that action cards are drawn.
Q: When you gain trade goods from multiple planets using the Psychoarchaeology technology, do you gain them 1 at a time or as a group?
A: You gain them one at a time.
Q: Can I use Psychoarchaeology to interrupt another ability since the timing is “during the action phase”?
A: No, any ability that is used “during the action phase” cannot be resolved unless there are no other abilities currently being resolved.
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